/*
 *  libzplay - windows ( WIN32 ) multimedia library
 *  AAC encoder
 *
 *  Copyright (C) 2003-2009 Zoran Cindori ( zcindori@inet.hr )
 *
 *  This program is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2 of the License, or
 *  (at your option) any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program; if not, write to the Free Software
 *  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 *
 * ver: 2.00
 * date: 24. April, 2010.
 *
*/

#include "wamrecoder.h"

WAmrEncoder::WAmrEncoder()
{

}

WAmrEncoder::~WAmrEncoder()
{

}

int WAmrEncoder::Initialize( unsigned int nSampleRate, unsigned int nNuberOfChannels, unsigned int nBitPerSample, unsigned int custom_value, TEncoderReadCallback read_callback, TEncoderWriteCallback write_callback, TEncoderSeekCallback seek_callback, TEncoderTellCallback tell_callback )
{
	return c_encoder.InitializeEncoder(2000, NULL);
}

int WAmrEncoder::Uninitialize()
{
	return c_encoder.Reset();
}

int WAmrEncoder::EncodeSamples( void *pSamples, unsigned int nNumberOfSamples )
{
	return 0;
}

void WAmrEncoder::Release()
{
	c_encoder.CleanupEncoder();
}

DECODER_ERROR_MESSAGE * WAmrEncoder::GetError()
{
	return &c_err_msg;
}
